

Now, click on the map to paint some happy little trees. Every melee map should have a gold mine and some trees near each player's starting location.Īdding Trees: Switch from the Unit Palette to the Doodad Palette and select Summer Tree Wall from the list of doodads. You’ll start with a Town Hall and several Peon-type units, but not much else. Map Settings: In the Scenario menu, select Player Options and make sure both players 1 and 2 are enabled to make this a two-player map.Ĭlick “Test Map” in the toolbar to launch your map in Warcraft III. Select the “Start Location” unit and place it where you want player 1 to start, then switch the selected player to Player 2 and place another Start Location. Starting Locations: Next, switch to the Unit Palette. Draw a trench right down the middle of the map. In the Terrain Palette, make sure “Apply Cliff” is enabled and “Decrease One” is selected. Terrain: Let’s modify the terrain by adding cliffs. Let’s make a very simple two player melee map.Ĭreating a new map: In the File menu, select New Map, and let’s leave all settings at their default values for now.


have a basic understanding of how to adjust Unit Properties and.be able to use the Terrain Editor to lay out a basic map.know about all the editor’s primary Modules.Whether this is your first time or merely your first time in forever, come with us as we crack open the Warcraft III editor and run through the fundamentals of map creation.
